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Re: Gameplay

Post by Jojozityjo on Fri Aug 23, 2013 6:03 pm

Raven ...

"Well, it appears that while you were going through the 1st tunnel, some monsters somehow got into the 2nd and we got injured in there trapped by the monsters. We cant get to them. Can you help us? Help lead a rescue team so they can take care of the injured once you deal with the monsters?" The worker asked, nearly pleading.

Raven pending ...

Dinod ...

Zero uses Rapid Slash on the Weeping Timber.
-20%EP(-1600EP)! -10% = 1440EP! Zero EP:8000/6560
+100%Rpd = 2320
+100%Acc = 3440
Zero has +10Aim!
Zero gets 4atks!

1st atk, Zero hits a solid 1722Dmg!
Weeping Timber HP:13,140/11,418

2nd atk, Zero hits a strong 1655Dmg!
Weeping Timber HP:13,140/9763
Counter Atk! -850EP! Weeping Timber EP:5100/3978
Zero received 385Dmg! Zero HP:14,800/14,415


3rd atk, Zero hits a decent 1488Dmg!
Weeping Timber HP:13,140/8275

4th atk, Zero Critically Hits! a strong Critical 4065Dmg!
Weeping Timber HP:13,140/4210
Weeping Timber has been Wounded!

Dinod done ... 4 turns left of slow ...

Weeping Timber ...

Weeping Timber casts Sleep on Zero!
-1650MP! -20% = 1320MP! Weeping Timber MP:11,700/8580

Zero has been put to sleep for 5 turns!
Zero gained 50% resistance to sleep!

Weeping Timber done ...

Still waiting on SirFroggo ...
Jojozityjo waits for SirFroggo ...

Raven pending ...

Dinod, take your turn ... +20%HP, MP, & EP ... +1 charge to specials ...
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Re: Gameplay

Post by Raven on Fri Aug 23, 2013 7:36 pm

Saren nodded and agreed. "Alright I will help. But first is there some place I can buy health potions nearby?"
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Re: Gameplay

Post by Dinod on Fri Aug 23, 2013 10:21 pm

*is sleeping*
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Re: Gameplay

Post by Jojozityjo on Sat Aug 24, 2013 5:41 pm

Raven ...

The request threw the worker off a bit "Um, yeah, but if you need some potions to help with this, then let me give you some that we have, cause if you're going to help, we're going to need to hurry." The work then waved over another man, who was a medic. "Just tell us what you need and we'll see what we got that we can spare."

Raven pending ...

Dinod ...

Status Stimulation ...
Sleep: 50%
Stun: 40%

Zero is asleep and cannot do their turn!

Dinod done ... 4 turns left of sleep ... 3 turns left of Slow ...

Weeping Timber ...

Weeping Timber Meditates.
+10%HP(+1314HP)! Weeping Timber HP:13,140/5524
+10%MP(+1170MP)! Weeping Timber MP:11,700/9750
+10%EP(+510)! Weeping Timber EP:5100/4488
+100PP! Weeping Timber PP:100/100

Weeping Timber done ...

Still waiting for SirFroggo ...
Jojozityjo waits for SirFroggo ...

Raven pending ...

Dinod, take your turn ... +1 charge to specials ...
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Re: Gameplay

Post by Raven on Sat Aug 24, 2013 6:36 pm

Saren nodded. "Healing pots preferably 5 and that should do it for now."
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Re: Gameplay

Post by SirFroggo on Sat Aug 24, 2013 9:39 pm

Law does throwing charade on #1 all hits
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Re: Gameplay

Post by Jojozityjo on Sun Aug 25, 2013 8:05 pm

Raven ...

The medic quickly brought out 5 Red Potions and handed them to Saren. "Here you are sir, will there be anything else you might need?"

Raven pending ...

SirFroggo ...

-5%HP(-960HP)! Lawtruvial HP:19,200/11,900

Lawtruvial uses Throwing Charade on the 1st Scorpius
-15%EP(-2760EP)! -30% = 1932EP! Lawtruvial EP:18,400/14,646
Lawtruvial has +15Aim!
Lawtruvial gets 10 atks!

5m Radius around 1st Scorpius, 4th Scorpius is within radius!
1st atk, Lawtruvial hits a strong 1992Dmg!
1st Scorpius HP:28,440/15,565

4th Scorpius was hit with 1992Dmg!
4th Scorpius HP:28,440/19,535

2nd atk, Lawtruvial Critically Hits! a strong 3768Dmg!
1st Scorpius HP:28,440/11,797

4th Scorpius was hit with 1992Dmg!
4th Scorpius HP:28,440/17,543

3rd atk, Lawtruvial Grazed! a strong 216Dmg!
1st Scorpius HP:28,440/11,581

4th Scorpius was hit with 1992Dmg!
4th Scorpius HP:28,440/15,551

4th atk, Lawtruvial hits a strong 1992Dmg!
1st Scorpius HP:28,440/9589

4th Scorpius was hit with 1992Dmg!
4th Scorpius HP:28,440/13,559

5th atk, Lawtruvial hits a strong 1992Dmg!
1st Scorpius HP:28,440/7597

4th Scorpius was hit with 1992Dmg!
4th Scorpius HP:28,440/11,567

6th atk, Lawtruvial Grazed! a strong 216Dmg!
1st Scorpius HP:28,440/7381

4th Scorpius was Grazed! with 216Dmg!
4th Scorpius HP:28,440/11,351

7th atk, Lawtruvial Critically Hits! a strong 3768Dmg!
1st Scorpius HP:28,440/3613

4th Scorpius was Grazed! with 216Dmg!
4th Scorpius HP:28,440/11,135

8th atk, Lawtruvial hits a strong 1992Dmg!
1st Scorpius HP:28,440/1621

4th Scorpius was hit with 1992Dmg!
4th Scorpius HP:28,440/9143

9th atk, Lawtruvial hits a strong 1992Dmg!
1st Scorpius Defeated!

4th Scorpius Parried!

-9 Adept Bronze Spike Grenades! 404 left!

SirFroggo done ... 2 turns left of poison ...

Female Archeologist ...

She shoots at the 4th Scorpius.

She hits a pathetic 600Dmg!
4th Scorpius HP:28,440/8543

Female Archeologist done ...

Male Archeologist ...

He slashes at the 4th Scorpius.
He gets 2atks!

1st atk, He htis a decent 660Dmg!
4th Scorpius HP:28,440/7883

2nd atk, He hits a strong 705Dmg!
4th Scorpius HP:28,440/7178

Male Archeologist done ...

Jojozityjo ... +7%HP & MP, +12%EP ... +1 charge to specials ...

-5%HP(-1420HP)! Jojozityjo HP:28,400/26,980

Jojozityjo uses Co-Koc on the 4th Scorpius!
-6%EP(-1601EP)! -50% = 801EP! Jojozityjo EP:26,680/25,879
+15%Str = 5750
Jojozityjo has +11Aim!

Jojozityjo hits a strong 2394Dmg!
4th Scorpius HP:28,440/4784
4th Scorpius has been stunned for 1 turn!
4th Scorpius gained 50% resistance to stun!

Jojozityjo done ... 3 turns left of Poison ...

3rd Scorpius ...

Status Stimulation ...
Sleep: 35%

Scorpius uses Counter Weight Strike on Lawtruvial!
-161EP! 3rd Scorpius EP:18,180/18,019
Scorpius has +11Aim!
Scorpius gets 3 atks!

1st atk, Scorpius Critically Hits! a strong 3487Dmg after resistances! -10% = 3138Dmg
Lawtruvial HP:19,200/8762

2nd atk, Scorpius hits a low 1122Dmg after resistances! -10% = 1010Dmg
Lawtruvial HP:19,200/7752

3rd atk, Scorpius Critically Hits! a weak 2258Dmg after resistances! -10% = 2032Dmg
Lawtruvial HP:19,200/5720

3rd Scorpius done ...

4th Scorpius ...

Status Stimulation ...
Sleep: 35%
Stun: 50%

Scorpius is stunned and cannot do its turn!

4th Scorpius done ... stun has worn off! ...

Still waiting for Dinod ...

Raven pending ...

SirFroggo, take your turn ... +5%HP, MP, & EP ... +1 charge to specials ...
Jojozityjo waits for SirFroggo ...
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Re: Gameplay

Post by Dinod on Sun Aug 25, 2013 11:54 pm

zzZzzZzz
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Re: Gameplay

Post by Raven on Mon Aug 26, 2013 5:25 am

Saren took the potions nodding. "No this will do. I'm heading out now to start clearing the monsters. Come to the tunnel when your team is ready." He says and with that he heads back in going down tunnel 2.
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Re: Gameplay

Post by Jojozityjo on Mon Aug 26, 2013 8:13 pm

Dinod ...

Status Stimulation ...
Sleep: 50%
Stun: 35%

Zero is asleep and cannot do their turn!

Dinod done ... 3 turns left of sleep ... 2 turns left of Slow ...

Weeping Timber ...

Weeping Timber Meditates.
+10%HP(+1314HP)! Weeping Timber HP:13,140/6838
+10%MP(+1170MP)! Weeping Timber MP:11,700/10,920
+10%EP(+510)! Weeping Timber EP:5100/5032
+100PP! Weeping Timber PP:100/100

Weeping Timber done ...

Raven ...

The medic put away the supplies and Saren began heading down the 2nd tunnel, the one that went eastward. It started out going down about 1 floor worth before going straight out east about 3m before coming to the first branch off. The branch off went south and into a big room. The door was open so inside Saren could see the room was some kind of construction room. A room that took the materials mined from the 1st tunnel and made odd job things. Such as nails, rails, spikes, support beams, various random things like that. It also seemed like the room was empty of people.

The rescue team caught up with Saren then. A team of five people, 2 medics and 3 rescue workers who were meant for getting into rubble or contraptions or whatnot if need be to get someone out. The head worker noted "This room was about our only success. We were able to get people out of here since the monsters hadnt spread this far yet."

Raven done ...

Still waiting for SirFroggo ...
Jojozityjo waits for SirFroggo ...

Dinod, take your turn ...

Raven, take your turn ... +1 charge to specials ...
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Re: Gameplay

Post by Dinod on Tue Aug 27, 2013 12:12 am

zzZzzZzz
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Re: Gameplay

Post by Raven on Wed Aug 28, 2013 3:20 am

Saren listened closely and then drew his sword stepping forward. "Then that means there are probably monsters here on out. Everyone be on your guard." He made his way through the room keeping his eyes open.
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Re: Gameplay

Post by Jojozityjo on Wed Aug 28, 2013 8:23 am

Dinod ...

Status Stimulation ...
Sleep: 50%
Stun: 30%

Zero is asleep and cannot do their turn!

Dinod done ... 2 turns left of sleep ... 1 turns left of Slow ...

Weeping Timber ...

Weeping Timber uses Cure on itself.
-1000MP! -20% = 800MP! Weeping Timber MP:11,700/10,120

Weeping Timber healed itself with a weak 2843HP!
Weeping Timber HP:13,140/9681

Weeping Timber done ...

Raven ...

Saren readies himself and heads on down the tunnel. They went about 8m before coming to another branch in the path. This branch also went south and lead to a closed door.

The head rescue worker came up and said "That room had monsters in there and we managed to seal off the room. We weren't even able to check if there was anyone in there hiding or anything before we got rushed out by the creatures."

Raven pending ...

Still waiting for SirFroggo ...
Jojozityjo waits for SirFroggo ...

Dinod, take your turn ...

Raven pending ...
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Re: Gameplay

Post by Dinod on Wed Aug 28, 2013 11:21 am

still sleeping

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Re: Gameplay

Post by Raven on Wed Aug 28, 2013 4:50 pm

Saren nodded. "Alright, unseal it then step back"
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Re: Gameplay

Post by Jojozityjo on Thu Aug 29, 2013 4:02 pm

Dinod ...

Status Stimulation ...
Sleep: 50%
Stun: 25%

Zero is asleep and cannot do their turn!

Dinod done ... 1 turns left of sleep ... Slow has worn off ...

Weeping Timber ...

Weeping Timber uses Cure on itself.
-1000MP! -20% = 800MP! Weeping Timber MP:11,700/9320

Weeping Timber healed itself with a decent 3707HP!
Weeping Timber HP:13,140/13,140

Weeping Timber done ...

Raven ...

The leader and went up to the door and used a special card key on it, it unsealed and opened and he backed up. Looking inside, the armory was a mess. Chunks of armor strewn across the floor, bits of unfinished pieces tossed around, the metal ore was torn from its bins.

Also inside, Saren could see 2 unearthed Skeletons banging their old swords on some metal door thing, looking like they were trying to get it open.

Raven done ...

Still waiting for SirFroggo ...
Jojozityjo waits for SirFroggo ...

Dinod, take your turn ...

Rave, take your turn ...  +1 charge to specials ...


Last edited by Jojozityjo on Fri Aug 30, 2013 8:16 pm; edited 2 times in total
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Re: Gameplay

Post by Dinod on Thu Aug 29, 2013 6:00 pm

(snore yawn)
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Re: Gameplay

Post by Raven on Thu Aug 29, 2013 9:20 pm

Saren looks inside seeing the monster's and then looked back at the leader. "Do you know what it is those skeletons are trying to break into?"
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Re: Gameplay

Post by Jojozityjo on Fri Aug 30, 2013 8:23 pm

Dinod ...

Status Stimulation ...
Sleep: 50%
Stun: 20%

Zero is asleep and cannot do their turn!

Dinod done ... Sleep has worn off ...

Weeping Timber ...

Weeping Timber uses Paralyze on Zero
-1650MP! -20% = 1320MP! Weeping Timber MP:11,700/8000

Zero has been stunned for 3 turns!
Zero gained 50% resistance to Stun!

Weeping Timber done ...

Raven ...

The leader looked in to see and furrowed his brows "That's a storage closet. It's where they put the finished armors until they are ready to be shipped off. Though, the skeletons would have no reason to want in there? Unless ... perhaps there is people that trapped themselves in there to get away from the skeletons." he whispered to Saren, and the last bit he started to get concerned.

Raven pending ...

Still waiting for SirFroggo ...
Jojozityjo waits for SirFroggo ...

Dinod, take your turn ...

Rave pending ...
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Re: Gameplay

Post by Raven on Sat Aug 31, 2013 1:38 am

Saren nodded. "Hmm...there's a good chance of that. Ok ill take care of the skeletons. Stay here." Saren runs into the room and takes in a deep breath. He runs until he is about 5 feet away from the skeletons and opens his mouth shooting flames.

Saren used Flame
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Re: Gameplay

Post by Dinod on Sat Aug 31, 2013 2:02 am

...
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Re: Gameplay

Post by Jojozityjo on Sat Aug 31, 2013 4:52 am

Dinod ...

Status Stimulation ...
Sleep: 45%
Stun: 70%

Zero is stunned and cannot do their turn!

Dinod done ... 2 turns left of stun ...

Weeping Timber ...

Weeping Timber uses Uppercut on Zero
-425EP! Weeping Timber EP:5100/4675
+510Str Dmg = 2260
Weeping Timber has +1Aim!

Weeping Timber Missed!

Weeping Timber done ...

Raven ...

Saren ran up close behind the skeletons, almost 2m from them, and used Flame on them.
-350MP! -10% = 315MP! Saren MP:7520/7205
-5 uses for Flame

Saren strikes with a solid 2040Fire MDmg in a 3m radius!
Both Skeletons were caught in the radius!

1st Skeleton was hit with 1485Fire MDmg!
1st Skeleton HP:7500/6015
Skeleton has been burned by flames for 3 turns!

2nd Skeleton was hit with 1420Fire MDmg!
2nd Skeleton HP:7500/6015
Skeleton has been burned by flames for 3 turns!

Raven pending ...

1st Skeleton ...

Skeleton takes 540Fire Dmg! 1st Skeleton HP:7500/5475

Skeleton turns to Saren, moves closer, and attacks him.
Skeleton has +11Aim!
Skeleton gets 2 atks!

1st atk, Skeleton hits a strong 646Dmg! -15% = 549Dmg!
Saren HP:10,608/10,059

2nd atk, Saren Parried!

1st Skeleton done ...

2nd Skeleton ...

Skeleton takes 540Fire Dmg! 2nd Skeleton HP:7500/5475

Skeleton turns to Saren, moves closer, and attacks him.
Skeleton has +11Aim!
Skeleton gets 2 atks!

1st atk, Skeleton hits a decent 530Dmg! -15% = 451Dmg!
Saren HP:10,608/9608

2nd atk, Skeleton hits a weak 399Dmg! -15% = 339Dmg!
Saren HP:10,608/9269

2nd Skeleton done ...

Still waiting for SirFroggo ...
Jojozityjo waits for SirFroggo ...

Dinod, take your turn ...

Rave, take your turn ... +1 charge to specials ...
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Re: Gameplay

Post by Raven on Sat Aug 31, 2013 4:59 am

Saren quickly waved his hand.  "Summon: Burispyl!"  
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Re: Gameplay

Post by Jojozityjo on Sat Aug 31, 2013 5:00 pm

Raven ...

Saren summons Burispyl.
-922MP! -10% = 830MP! Saren MP:7520/6375
Burispyl gained 922Exp!
Sarens Burispyl has become Lv.7!

Burispyl:
----------------------------------------------------------------------------------------
Lv.7
Part: Divine
RESISTANCES: Fire=-150% / Water=+100%
NOTE: +378Dmg&MDmg, +525MBlk, +5Aim, +10Dodge
Character Bonus: Claws, Tail, Brutal, Wizard, Evasive, Martial Arts Master, Pole Arm Master, Levitate, Incorporeal, Energy Charge, Magic Charge, Regen, Regain, HP Boost, Essence, Mountaineer, Elemental Attack(Fire)
HP:13,968
MP:12,280
EP:11,440
Str:1590 +190
Def:1320 +170
Int:1590 +190
Wis:1480 +180
Rpd:1480 +180
Acc:1590 +190
Evd:1590 +190
Spd:1380 +180
Jmp:1480 +180
PL:1500

Aim=3
Dodge=3
----------------------------------------------------------------------------------------

A burst of flames spews from the ground beside Saren and the flames then begin to twist and twirl and take form, taking the form of Burispyl.

Saren is now near a grade 1 source of fire!

Raven done ...

1st Skeleton ...

Skeleton takes 540Fire Dmg! 1st Skeleton HP:7500/4935

Skeleton uses Eviscerate on Saren.
-720EP! -20% = 576EP! 1st Skeleton EP:9360/8784
Skeleton has +11Aim!

1st atk, Skeleton hits a strong 646Dmg! -15% = 549Dmg!
Saren HP:10,608/8720
Saren is inflicted with a Bleed effect for 5 turns!

1st Skeleton done ... 1 turn left of Flame Burn ...

2nd Skeleton ...

Skeleton takes 540Fire Dmg! 2nd Skeleton HP:7500/4935

Skeleton uses Fierce Cuts on Burispyl.
-14%EP(-1310EP)! -20% = 1048EP! 2nd Skeleton EP:9360/8312
+50% Scimitars Dmg = 113
Skeleton gets 2 atks!

1st atk, Skeleton missed!

2nd atk, Skeleton Critically Hits! a low 1302Dmg!
Burispyl HP:13,968/12,666

2nd Skeleton done ... 1 turn left of Flame Burn ...

Burispyl ...

+5%HP(+698HP)! Burispyl HP:13,968/13,364

Burispyl grinned as it accessed the situation. "Skeletons hmm? Not the brightest bunch, but tough, should be fun." It said a bit cockily and used Spiral Swing on them.
-315EP! -10% = 284EP! Burispyl EP:11,440/11,156

Burispyl strikes with a low 1602Dmg in a 3m radius around it.
Both Skeletons caught in radius!

1st Skeleton ...
1st Skeleton was hit with 697Dmg!
1st Skeleton HP:7500/4238

2nd Skeleton ...
2nd Skeleton was hit with 697Dmg!
2nd Skeleton HP:7500/4238

Burispyl done ...

Still waiting for SirFroggo ...
Jojozityjo waits for SirFroggo ...

Still waiting for Dinod ...

Raven, take your turn ... +1%HP, MP, & EP ... +1 charge to specials ...
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Re: Gameplay

Post by Raven on Sat Aug 31, 2013 11:59 pm

Saren cringed feeling the skeleton make him bleed. He then looked at Burispyl. "Be careful of the storage closet, there might be survivor's inside." Saren used Upward Swing on Skeleton 1.
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Re: Gameplay

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